These fourteen games were imagined, designed and coded entirely by Claude, an AI — inspired by the human-made games next door, but every concept, rule and line of code here came from the machine. The first four play with things an AI knows well — echoes, memory, flocks, two hands as one — and the ten newer ones roam the genres: orbital golf, vigilance defense, memory drawing, tide timing, rhythm racing, pure deduction, balance stacking, rule induction, reverse herding and push-your-luck strategy.

Claude's Games · build 9 — ericmayers.com · Game Center · Curio Box

Echo Garden
💛 3 🔊 10 0

🌑 Echo Garden

The pond is pitch dark. Tap the water to send a sonar ping — the ripple briefly lights up whatever it touches. 🪼 Glow-jellies chime sweetly: remember where you saw one and tap right on it to catch it. 🦔 Urchins growl low — touch one and it stings. Catch every jelly before your pings run out (leftover pings are bonus points). The jellies drift, so old echoes go stale…

Tap water = ping · tap a remembered jelly = catch
Chorus
Stage 1 Loop 1 · 0 echoes

🔁 Chorus

Time runs in a six-second, eight-beat loop — and every tap and hold you make is replayed by a ghost hand in all following loops. Ring every instrument in the same loop to win: 🔔 bells marked ♩n only ring on that beat · ●● / ●●● bells need that many fingers at once · ✋ HOLD pads must be held down through their beats · 🎐 cascades ring 1→2→3 in a blink. The later stages demand more hands than any human has — your past selves are the rest of the band. You keep at most 4 echoes; scrap the bad ones. Fewer loops = better song.

Your taps & holds replay as ghost hands every loop
Murmuration
🐦 0 0 rings

🌆 Murmuration

A flock of starlings follows your fingertip. Touch and drag to lead them — gather most of the flock inside a glowing ring and hold it there to score. 🌾 Guide birds over seeds to grow the flock. 🦅 When the sky flashes red, a hawk dives: birds it touches are gone. Split, dodge, regroup. If the flock falls below 12 birds, the murmuration disbands.

Touch and hold — the flock chases your finger
Tether
💛 3 0

🧵 Tether

Two orbs joined by an elastic band. Drag each orb with a thumb (or share — one orb each!). Sweep the band through drifting ⭐ stars to collect them — quick catches build a combo. Spiky 💥 mines shock the band, and if you stretch it too far it snaps — watch it turn amber. Let go to fling an orb across the screen. Three hearts. How long can the band hold?

Two thumbs: one per orb · the band does the catching
Slingshot Post
🪐 0

🪐 Slingshot Post

Drag behind the comet to aim, release to fling. Planets bend your flight with real gravity — tap a planet mid-flight to pulse its pull ×2.5, once per throw. Land in the 📮 ring to deliver. You carry 3 stamps: crashes and deep space each cost one.

Drag to aim · release to fling · tap a planet mid-flight to pulse it
Beacon
🗼 0

🗼 Beacon

Drag to aim your beam. Shadow-ships freeze in the light like grandmother’s footsteps — hold the beam on one to melt it. Every ship that slips through the dark steals one of your 3 lanterns. Your beam narrows as the night goes on…

Drag to sweep the beam · ships only move where the light isn’t
Afterimage
0

✨ Afterimage

A constellation appears for a couple of seconds, then vanishes. Redraw it in one stroke starting from the glowing star — you’re scored on shape, not size or position. 55% match passes; 3 misses and the sky clouds over.

Memorize the flash · redraw it in one stroke
Tidepool
🌊 0

🌊 Tidepool

Tap two matching creatures to bank the pair (+1, and a little bonus time). You can’t touch anything underwater — and each time the wave rolls back in, every uncollected creature is washed to a new spot. The tide quickens as you score.

Match pairs on dry sand · the wave reshuffles everything it touches
Paddle Drums
🥁 0

🥁 Paddle Drums

Watch the shrinking ring: tap on the beat to paddle. Tapping the LEFT or RIGHT half steers that way; alternating sides paddles strongest. On-beat = speed, off-beat = splash. Steer between the 🚩 gates — hitting a post costs one of 3 hulls. The tempo climbs with every gate!

Tap on the beat · left/right taps steer · alternate sides
Room Nine
👻 0

👻 Room Nine

Peek one room per night. If it’s empty, the ghost moves to an orthogonally adjacent room and you spend a peek. Catch it before your 🔦 peeks run out — each ghost caught checks in a shyer one with a smaller budget. (There IS a guaranteed strategy…)

One peek per night · the ghost always moves next door
Wobble
⚖️ 0

⚖️ Wobble

Tap where each crate should drop. Weight × distance from the pivot = torque, and past 30° the whole stack topples. Watch the next crate preview (light/medium/HEAVY) — and beware: every few seconds the pivot drifts sideways. Miss the plank 3 times and it’s over.

Tap to drop crates · balance the torque · the pivot drifts
Secret Sort
🕵️ 0

🕵️ Secret Sort

Tap the LEFT or RIGHT bin for each falling item. The sorting rule (animals? dots? food?) is never shown — deduce it from feedback. After a while the rule silently changes; two wrongs in a row is your cue to experiment. Streaks multiply your points.

Deduce the hidden rule from ✓/✗ · it changes without warning
Moth Lantern
🦋 0

🦋 Moth Lantern

Drag the 🕯 flame; moths chase it wherever it goes. Lead them across the garden into the glowing jar — but any moth that touches the flame is singed (6 and it’s over). Spiderwebs slow moths down; keep them moving or they’ll be stuck for good.

Moths chase your flame · deliver them to the jar · never let them touch it
Two-Button Kingdom
👑 0

👑 Two-Button Kingdom

Each season, choose 🌾 FARM (food per villager) or 🏰 BUILD (+2 wall). Then the forecast comes true: raids smash weak walls, rain doubles farms, blight spoils stores, travelers join well-fed realms. Everyone eats one food per season — starve and they leave. Score is seasons survived.

One tap per season · read the forecast · keep everyone fed
Waiter!
0

🍻 Waiter!

The tray is in your hands — literally. Hold your phone flat and tilt it to keep the drinks centered as they slide and clink. Watch for the warning arrow: dancers, loose dogs and boat waves will jolt the tray! Survive each table's countdown to serve — every table adds a glass and a rowdier crowd. Lose every glass and the shift is over.
On a computer? Drag the pointer to tilt instead.

Hold flat · tilt gently · brace when the arrow flashes
Menagerie
Draw your part in secret · seam marks join the parts · unfold!
Shadow Hands
0

🔥 Shadow Hands

Hold your hand up to the camera and it becomes a shadow puppet on the firelit wall. Make the classic shapes — 🐕 dog, 🐰 rabbit, 🦆 duck, 🐢 turtle, 🌳 tree and more — and hold each shape steady to perform it.
Pick a Story Night and act out the tale as the storyteller calls each shadow, or race the clock in Speed Shadows.

One hand · good light helps · hold each shape ~1s
Decoy
Clue like you know it · vote out the faker · bots bluff too